Designing a Real-time Strategy Game about Sustainable Energy Use

This thesis documents the development of a video game about sustainable energy use that unites fun with learning. Many other educational games do not properly translate knowledge, facts, and lessons into the language of games: mechanics, rules, rewards, and feedback. This approach differs by using g...

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Bibliographic Details
Main Author: Doucet, Lars Andreas
Other Authors: Srinivasan, Vinod
Format: Others
Language:en_US
Published: 2011
Subjects:
Fun
Online Access:http://hdl.handle.net/1969.1/ETD-TAMU-2010-05-7707