Designing a Real-time Strategy Game about Sustainable Energy Use
This thesis documents the development of a video game about sustainable energy use that unites fun with learning. Many other educational games do not properly translate knowledge, facts, and lessons into the language of games: mechanics, rules, rewards, and feedback. This approach differs by using g...
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Format: | Others |
Language: | en_US |
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2011
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Online Access: | http://hdl.handle.net/1969.1/ETD-TAMU-2010-05-7707 |