Performance-Guided Character Bind Pose for Deformations
Current production methods for creating a motion system for a deformable digital character model involve providing an underlying joint structure based o of a T-Pose, A-Pose or another arbitrary bind pose of the character. A bind pose is required to establish the skeleton-to-geometry spatial relatio...
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Format: | Others |
Language: | en_US |
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2011
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Online Access: | http://hdl.handle.net/1969.1/ETD-TAMU-2011-05-9465 |