Proximal Policy Optimization in StarCraft

Deep reinforcement learning is an area of research that has blossomed tremendously in recent years and has shown remarkable potential in computer games. Real-time strategy game has become an important field of artificial intelligence in game for several years. This paper is about to introduce a kind...

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Bibliographic Details
Main Author: Liu, Yuefan
Other Authors: Zhong, Xiangnan
Format: Others
Language:English
Published: University of North Texas 2019
Subjects:
Online Access:https://digital.library.unt.edu/ark:/67531/metadc1505267/