Planning techniques for agent based 3D animations.
The design of autonomous agents capable of performing a given goal in a 3D domain continues to be a challenge for computer animated story generation systems. We present a novel prototype which consists of a 3D engine and a planner for a simple virtual world. We incorporate the 2D planner into the 3...
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Format: | Others |
Language: | English |
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University of North Texas
2005
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Online Access: | https://digital.library.unt.edu/ark:/67531/metadc4958/ |