Digital worlds: performativity and immersion in VR videogames
Virtual reality (VR) and videogames present, enable, and constrain human engagement with what may broadly be called digital worlds. Videogames have already become a global force in popular culture. Although VR technologies have existed for half a century, it is only during the past decade that VR ha...
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Format: | Others |
Language: | English en |
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2019
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Online Access: | http://hdl.handle.net/1828/11408 |