THREE MEASURES OF COPING IN VIDEO GAMES (CIV-III): THE DEVELOPMENT, CONSTRUCT VALIDATION, AND PROFILE ANALYSIS OF THE CIV-III

Video games provide a competitive, goal-oriented environment. They involve individuals who often seek intentionally to frustrate their opponents’ goals. The gaming community is made up of players who vary in their interpersonal style, learning histories, and skill levels. In this rich and dynamic en...

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Bibliographic Details
Main Author: Hughes, Chelsea M
Format: Others
Published: VCU Scholars Compass 2017
Subjects:
Online Access:http://scholarscompass.vcu.edu/etd/4694
http://scholarscompass.vcu.edu/cgi/viewcontent.cgi?article=5746&context=etd