THREE MEASURES OF COPING IN VIDEO GAMES (CIV-III): THE DEVELOPMENT, CONSTRUCT VALIDATION, AND PROFILE ANALYSIS OF THE CIV-III
Video games provide a competitive, goal-oriented environment. They involve individuals who often seek intentionally to frustrate their opponents’ goals. The gaming community is made up of players who vary in their interpersonal style, learning histories, and skill levels. In this rich and dynamic en...
Main Author: | Hughes, Chelsea M |
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Format: | Others |
Published: |
VCU Scholars Compass
2017
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Subjects: | |
Online Access: | http://scholarscompass.vcu.edu/etd/4694 http://scholarscompass.vcu.edu/cgi/viewcontent.cgi?article=5746&context=etd |
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