Doctoral physical therapy students' increased confidence following exploration of active video gaming systems in a problem-based learning curriculum in the United States: a pre-and post-intervention study

PURPOSE: Active video gaming (AVG) is used in physical therapy (PT) to treat individuals with a variety of diagnoses across the lifespan. The literature supports improvements in balance, cardiovascular endurance, and motor control; however, evidence is lacking regarding the implementation of AVG in...

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Bibliographic Details
Main Authors: Oberlander, A. (Author), Romney, W. (Author), Veneri, D. (Author), Wormley, M.E (Author)
Format: Article
Language:English
Published: NLM (Medline) 2022
Subjects:
Online Access:View Fulltext in Publisher