The Effect of Avatar Model in Stepping Off a Ledge in an Immersive Virtual Environment
Animated digital self-representations of the user in immersive virtual environments, called self-avatars, have been shown to be an aid in perceptual judgments in virtual environment and provide critical information for people deciding whether an action can be take or not. In this body of work, the s...
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Language: | en |
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VANDERBILT
2015
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Online Access: | http://etd.library.vanderbilt.edu/available/etd-11242015-221833/ |